Files
2025-04-07 18:31:41 -07:00

45 lines
1.4 KiB
C++

// OpenAI, Copyright LifeEXE. All Rights Reserved.
#include "BlueprintAsyncActions/ModerationsAction.h"
#include "Provider/OpenAIProvider.h"
#include "API/API.h"
UModerationsAction* UModerationsAction::CreateModerations(
const FModerations& Moderations, const FOpenAIAuth& Auth, const FString& URLOverride)
{
auto* CompletionAction = NewObject<UModerationsAction>();
CompletionAction->Moderations = Moderations;
CompletionAction->Auth = Auth;
CompletionAction->URLOverride = URLOverride;
return CompletionAction;
}
void UModerationsAction::Activate()
{
auto* Provider = NewObject<UOpenAIProvider>();
Provider->OnCreateModerationsCompleted().AddUObject(this, &ThisClass::OnCreateModerationsCompleted);
Provider->OnRequestError().AddUObject(this, &ThisClass::OnRequestError);
TryToOverrideURL(Provider);
Provider->CreateModerations(Moderations, Auth);
}
void UModerationsAction::OnCreateModerationsCompleted(const FModerationsResponse& Response)
{
OnCompleted.Broadcast(Response, {});
}
void UModerationsAction::OnRequestError(const FString& URL, const FString& Content)
{
OnCompleted.Broadcast({}, FOpenAIError{Content, true});
}
void UModerationsAction::TryToOverrideURL(UOpenAIProvider* Provider)
{
if (URLOverride.IsEmpty()) return;
OpenAI::V1::FOpenAIEndpoints Endpoints;
Endpoints.Moderations = URLOverride;
const auto API = MakeShared<OpenAI::V1::GenericAPI>(Endpoints);
Provider->SetAPI(API);
}