Files
2025-04-07 18:31:41 -07:00

44 lines
1.3 KiB
C++

// OpenAI, Copyright LifeEXE. All Rights Reserved.
#include "BlueprintAsyncActions/Images/ImageAction.h"
#include "Provider/OpenAIProvider.h"
#include "API/API.h"
UImageAction* UImageAction::CreateImage(const FOpenAIImage& Image, const FOpenAIAuth& Auth, const FString& URLOverride)
{
auto* ImageAction = NewObject<UImageAction>();
ImageAction->Image = Image;
ImageAction->Auth = Auth;
ImageAction->URLOverride = URLOverride;
return ImageAction;
}
void UImageAction::Activate()
{
Provider = NewObject<UOpenAIProvider>();
Provider->OnCreateImageCompleted().AddUObject(this, &ThisClass::OnCreateImageCompleted);
Provider->OnRequestError().AddUObject(this, &ThisClass::OnRequestError);
TryToOverrideURL();
Provider->CreateImage(Image, Auth);
}
void UImageAction::OnCreateImageCompleted(const FImageResponse& Response)
{
OnCompleted.Broadcast(Response, {});
}
void UImageAction::OnRequestError(const FString& URL, const FString& Content)
{
OnCompleted.Broadcast({}, FOpenAIError{Content, true});
}
void UImageAction::TryToOverrideURL()
{
if (URLOverride.IsEmpty()) return;
OpenAI::V1::FOpenAIEndpoints Endpoints;
Endpoints.ImageGenerations = URLOverride;
const auto API = MakeShared<OpenAI::V1::GenericAPI>(Endpoints);
Provider->SetAPI(API);
}