Eraser preview (user request, "加一个淡一点的描边"): new EraserPreviewPainter shows the eraser circle and a faint red outline over the committed strokes the eraser currently overlaps, so you can see what is about to be deleted. Mounted only in eraser mode (tool or barrel/inverted signal) with a live cursor that follows the hovering/erasing pen; shares _eraserRadius/_pageAspect with the live erase so preview and action always agree. Kept in its own RepaintBoundary. Pen-feel fix (the "写字识别成单击" pan-steal): panEnabled now also requires the last pointer to not be a stylus. Windows fires stylus HOVER before contact, so _lastStylus is already true when the pen touches down -> the InteractiveViewer's pan is disabled BEFORE the stroke's first move, instead of one frame late. A 2+ pointer pinch still always pans (focal translation); a finger/mouse down flips _lastStylus back so finger-pan keeps working. Grounded in Rnote + Saber research: Saber uses the same button detection we have (buttons==kSecondaryButton || invertedStylus); the deeper zoom-flash / draw-vs- pan robustness wants a Saber-style forked InteractiveViewer (single recognizer, decide-at-start) -- scoped as the next step, not done here. 66/66 tests, linux build green. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
BadNote
Local-first Surface Pen note-taking app with PDF/PPT annotation.
All notes, documents, search, and OCR run on your device. No server is required to use the app.
Features
- Ink notes with Surface Pen (pressure, stabilizer, undo/redo)
- PDF and PPT import with page-level annotation
- Full-text search over note titles, typed text, and OCR results
- Local OCR — pluggable, fully on-device. An embedded ONNX recognition backend (cross-platform, CPU/iGPU) with a graceful fallback to the platform's built-in OCR (Windows). See Local OCR.
Build (Windows)
Prerequisites:
- Flutter SDK (3.10+)
- Visual Studio Build Tools with Desktop development with C++
- Developer Mode enabled (for Flutter plugin symlinks)
flutter pub get
flutter build windows --release
Output: build\windows\x64\runner\Release\badnote.exe
The sqlite3 native binary is vendored under vendor/sqlite3/ (configured via
hooks.user_defines in pubspec.yaml), so the build does not download anything
from GitHub — it works fully offline / behind a firewall. To add another
platform or architecture, drop its official release binary from
sqlite3.dart releases into
vendor/sqlite3/ (the build validates each file's SHA-256).
In mainland China, point pub/Flutter at the local mirrors:
$env:PUB_HOSTED_URL="https://pub.flutter-io.cn"
$env:FLUTTER_STORAGE_BASE_URL="https://storage.flutter-io.cn"
flutter pub get
flutter build windows --release
Continuous integration
.gitea/workflows/ci.yml builds a Windows release on a self-hosted Windows
runner. Format/analyze/test run but are non-blocking, so a usable .exe is
produced whenever the compile itself succeeds. It is written for runners behind
the GFW: the checkout action comes from the gitea.com mirror, Flutter is
expected to be pre-installed on the runner, pub uses flutter-io.cn, and the
sqlite3 native binary is vendored.
Self-hosted runner prerequisites
These must hold on the runner machine (they can't be set from the workflow):
- Flutter SDK on
PATHin the runner's shell (the first build step printsflutter --versionand fails fast if it isn't). - Visual Studio Build Tools with Desktop development with C++ (MSVC + Windows SDK) — required to compile the Windows runner and the ONNX Runtime.
- The local proxy running (default
http://127.0.0.1:7890) so theflutter_onnxruntimebuild can fetch the ONNX Runtime native lib. Override via repo secretsHTTP_PROXY/HTTPS_PROXY, or install ONNX Runtime system-wide to skip the download. gitea.comreachable (for the checkout action). If it isn't, switch to the manual-checkout fallback shown inci.yml(it clones from your own Gitea instance), or setDEFAULT_ACTIONS_URL=https://gitea.comin the runner config and use bareactions/checkout@v4.- Runner in host mode with a sane work directory — a malformed workspace
path (e.g.
C:\C:\...) is anact_runnerconfig problem, not a workflow one.
Architecture
lib/
├── screens/ # UI (notes, PDF/PPT annotator, search, settings)
├── services/ # Local business logic
│ ├── database_service.dart # SQLite + FTS5
│ ├── ocr_service.dart # Local OCR orchestration
│ ├── stroke_rasterizer.dart # Ink → PNG for OCR
│ ├── ocr_engine.dart # OCR entry point (delegates to a backend)
│ └── ocr/ # Pluggable OCR backends
│ ├── ocr_backend.dart # Backend interface
│ ├── ocr_backends.dart # Backend selector (ONNX → native)
│ ├── onnx_recognition_backend.dart # Embedded ONNX (cross-platform)
│ ├── native_ocr_backend.dart # OS OCR (Windows WinRT)
│ └── ctc_decoder.dart # Pure-Dart CTC greedy decode
├── providers/ # Riverpod state
└── widgets/ # Ink canvas, toolbars, thumbnails
OCR flow on save:
- Extract typed text from text-tool strokes
- Rasterize handwriting strokes to PNG
- Recognize via the active local OCR backend (embedded ONNX if a model is bundled, otherwise the platform's native OCR)
- Merge recognized text into the local FTS index for search
Local OCR
OCR runs entirely on-device through a pluggable backend (lib/services/ocr/).
OcrBackends selects, in order:
OnnxRecognitionBackend— embedded, cross-platform recognition viaflutter_onnxruntime(CPU/iGPU; suited to low-power APUs). Active only when an ONNX model is bundled.NativeOcrBackend— the OS built-in OCR (Windows WinRT today).
If no backend is available, OCR is a clean no-op — the app still works.
Enabling the embedded ONNX model
The model is not committed (it is large). Fetch it onto your dev machine before building so it bundles as an asset:
tool/fetch_ocr_model.sh # downloads PP-OCRv4 rec ONNX + ppocr_keys_v1.txt
# into assets/models/ocr/ (proxy hint inside)
See assets/models/ocr/README.md. The recognition
geometry / CTC-blank assumptions (PP-OCRv4 mobile rec, 3×48×W, blank=0) are
documented in onnx_recognition_backend.dart and should be verified on-device
against your exact exported model.
Windows build note: the
flutter_onnxruntimeplugin downloads the ONNX Runtime native library (v1.22.0) from GitHub at build time. Behind a firewall, setHTTPS_PROXYfor the build (CMake honours it), or install ONNX Runtime system-wide and build with-DUSE_SYSTEM_ONNXRUNTIME=ON -DONNXRUNTIME_ROOT_DIR=<path>.
Optional server
The server/ directory contains an experimental FastAPI backend (sync + EasyOCR). It is not required for the desktop app and is kept separately for future multi-device sync experiments. See server/README.md.
Development
flutter run -d windows
flutter test