Files
UE5-cyberHuman/Plugins/OpenAi/Source/OpenAI/Private/BlueprintAsyncActions/Images/ImageEditAction.cpp
2025-04-07 18:31:41 -07:00

44 lines
1.4 KiB
C++

// OpenAI, Copyright LifeEXE. All Rights Reserved.
#include "BlueprintAsyncActions/Images/ImageEditAction.h"
#include "Provider/OpenAIProvider.h"
#include "API/API.h"
UImageEditAction* UImageEditAction::CreateImageEdit(const FOpenAIImageEdit& ImageEdit, const FOpenAIAuth& Auth, const FString& URLOverride)
{
auto* ImageEditAction = NewObject<UImageEditAction>();
ImageEditAction->ImageEdit = ImageEdit;
ImageEditAction->Auth = Auth;
ImageEditAction->URLOverride = URLOverride;
return ImageEditAction;
}
void UImageEditAction::Activate()
{
Provider = NewObject<UOpenAIProvider>();
Provider->OnCreateImageEditCompleted().AddUObject(this, &ThisClass::OnCreateImageEditCompleted);
Provider->OnRequestError().AddUObject(this, &ThisClass::OnRequestError);
TryToOverrideURL();
Provider->CreateImageEdit(ImageEdit, Auth);
}
void UImageEditAction::OnCreateImageEditCompleted(const FImageEditResponse& Response)
{
OnCompleted.Broadcast(Response, {});
}
void UImageEditAction::OnRequestError(const FString& URL, const FString& Content)
{
OnCompleted.Broadcast({}, FOpenAIError{Content, true});
}
void UImageEditAction::TryToOverrideURL()
{
if (URLOverride.IsEmpty()) return;
OpenAI::V1::FOpenAIEndpoints Endpoints;
Endpoints.ImageEdits = URLOverride;
const auto API = MakeShared<OpenAI::V1::GenericAPI>(Endpoints);
Provider->SetAPI(API);
}