// OpenAI, Copyright LifeEXE. All Rights Reserved. #include "BlueprintAsyncActions/Files/UploadFileAction.h" #include "Provider/OpenAIProvider.h" #include "API/API.h" UUploadFileAction* UUploadFileAction::UploadFile(const FUploadFile& File, const FOpenAIAuth& Auth, const FString& URLOverride) { auto* UploadFileAction = NewObject(); UploadFileAction->File = File; UploadFileAction->Auth = Auth; return UploadFileAction; } void UUploadFileAction::Activate() { auto* Provider = NewObject(); Provider->OnUploadFileCompleted().AddUObject(this, &ThisClass::OnUploadFileCompleted); Provider->OnRequestError().AddUObject(this, &ThisClass::OnRequestError); TryToOverrideURL(Provider); Provider->UploadFile(File, Auth); } void UUploadFileAction::OnUploadFileCompleted(const FUploadFileResponse& Response) { OnCompleted.Broadcast(Response, {}); } void UUploadFileAction::OnRequestError(const FString& URL, const FString& Content) { OnCompleted.Broadcast({}, FOpenAIError{Content, true}); } void UUploadFileAction::TryToOverrideURL(UOpenAIProvider* Provider) { if (URLOverride.IsEmpty()) return; OpenAI::V1::FOpenAIEndpoints Endpoints; Endpoints.Files = URLOverride; const auto API = MakeShared(Endpoints); Provider->SetAPI(API); }