// OpenAI, Copyright LifeEXE. All Rights Reserved. #include "BlueprintAsyncActions/RetrieveModelAction.h" #include "Provider/OpenAIProvider.h" #include "API/API.h" URetrieveModelAction* URetrieveModelAction::RetrieveModel(const FString& ModelName, const FOpenAIAuth& Auth, const FString& URLOverride) { auto* RetrieveModelAction = NewObject(); RetrieveModelAction->ModelName = ModelName; RetrieveModelAction->Auth = Auth; RetrieveModelAction->URLOverride = URLOverride; return RetrieveModelAction; } void URetrieveModelAction::Activate() { auto* Provider = NewObject(); Provider->OnRetrieveModelCompleted().AddUObject(this, &ThisClass::OnRetrieveModelCompleted); Provider->OnRequestError().AddUObject(this, &ThisClass::OnRequestError); TryToOverrideURL(Provider); Provider->RetrieveModel(ModelName, Auth); } void URetrieveModelAction::OnRetrieveModelCompleted(const FRetrieveModelResponse& Response) { OnCompleted.Broadcast(Response, {}); } void URetrieveModelAction::OnRequestError(const FString& URL, const FString& Content) { OnCompleted.Broadcast({}, FOpenAIError{Content, true}); } void URetrieveModelAction::TryToOverrideURL(UOpenAIProvider* Provider) { if (URLOverride.IsEmpty()) return; OpenAI::V1::FOpenAIEndpoints Endpoints; Endpoints.Moderations = URLOverride; const auto API = MakeShared(Endpoints); Provider->SetAPI(API); }