// OpenAI, Copyright LifeEXE. All Rights Reserved. #include "BlueprintAsyncActions/Images/ImageEditAction.h" #include "Provider/OpenAIProvider.h" #include "API/API.h" UImageEditAction* UImageEditAction::CreateImageEdit(const FOpenAIImageEdit& ImageEdit, const FOpenAIAuth& Auth, const FString& URLOverride) { auto* ImageEditAction = NewObject(); ImageEditAction->ImageEdit = ImageEdit; ImageEditAction->Auth = Auth; ImageEditAction->URLOverride = URLOverride; return ImageEditAction; } void UImageEditAction::Activate() { Provider = NewObject(); Provider->OnCreateImageEditCompleted().AddUObject(this, &ThisClass::OnCreateImageEditCompleted); Provider->OnRequestError().AddUObject(this, &ThisClass::OnRequestError); TryToOverrideURL(); Provider->CreateImageEdit(ImageEdit, Auth); } void UImageEditAction::OnCreateImageEditCompleted(const FImageEditResponse& Response) { OnCompleted.Broadcast(Response, {}); } void UImageEditAction::OnRequestError(const FString& URL, const FString& Content) { OnCompleted.Broadcast({}, FOpenAIError{Content, true}); } void UImageEditAction::TryToOverrideURL() { if (URLOverride.IsEmpty()) return; OpenAI::V1::FOpenAIEndpoints Endpoints; Endpoints.ImageEdits = URLOverride; const auto API = MakeShared(Endpoints); Provider->SetAPI(API); }