#pragma once // Generated by UnrealBuildTool (UEBuildModuleCPP.cs) #define IS_PROGRAM 0 #define UE_GAME 1 #define USE_SHADER_COMPILER_WORKER_TRACE 0 #define ENABLE_PGO_PROFILE 0 #define USE_VORBIS_FOR_STREAMING 1 #define USE_XMA2_FOR_STREAMING 1 #define WITH_DEV_AUTOMATION_TESTS 0 #define WITH_PERF_AUTOMATION_TESTS 0 #define WITH_LOW_LEVEL_TESTS 0 #define EXPLICIT_TESTS_TARGET 0 #define WITH_TESTS 0 #define UNICODE 1 #define _UNICODE 1 #define __UNREAL__ 1 #define IS_MONOLITHIC 1 #define WITH_ENGINE 1 #define WITH_UNREAL_DEVELOPER_TOOLS 0 #define WITH_UNREAL_TARGET_DEVELOPER_TOOLS 0 #define WITH_APPLICATION_CORE 1 #define WITH_COREUOBJECT 1 #define WITH_VERSE 1 #define UE_USE_VERSE_PATHS 1 #define USE_STATS_WITHOUT_ENGINE 0 #define WITH_PLUGIN_SUPPORT 0 #define WITH_ACCESSIBILITY 1 #define WITH_PERFCOUNTERS 0 #define WITH_FIXED_TIME_STEP_SUPPORT 1 #define USE_LOGGING_IN_SHIPPING 0 #define ALLOW_PROFILEGPU_IN_TEST 0 #define ALLOW_PROFILEGPU_IN_SHIPPING 0 #define WITH_LOGGING_TO_MEMORY 0 #define USE_CACHE_FREED_OS_ALLOCS 1 #define USE_CHECKS_IN_SHIPPING 0 #define USE_UTF8_TCHARS 0 #define USE_ESTIMATED_UTCNOW 0 #define UE_ALLOW_EXEC_COMMANDS_IN_SHIPPING 1 #define WITH_EDITOR 0 #define WITH_EDITORONLY_DATA 0 #define WITH_SERVER_CODE 1 #define UE_FNAME_OUTLINE_NUMBER 0 #define WITH_PUSH_MODEL 0 #define WITH_CEF3 1 #define WITH_LIVE_CODING 0 #define WITH_CPP_MODULES 0 #define WITH_CPP_COROUTINES 0 #define WITH_PROCESS_PRIORITY_CONTROL 0 #define UBT_MODULE_MANIFEST "UnrealGame-Win64-Shipping.modules" #define UBT_MODULE_MANIFEST_DEBUGGAME "UnrealGame-Win64-DebugGame.modules" #define UBT_COMPILED_PLATFORM Win64 #define UBT_COMPILED_TARGET Game #define UE_APP_NAME "UnrealGame" #define UE_ENGINE_DIRECTORY "../../../../../../../../Program Files/Epic Games/UE_5.3/Engine/" #define NDIS_MINIPORT_MAJOR_VERSION 0 #define WIN32 1 #define _WIN32_WINNT 0x0601 #define WINVER 0x0601 #define PLATFORM_WINDOWS 1 #define PLATFORM_MICROSOFT 1 #define OVERRIDE_PLATFORM_HEADER_NAME Windows #define RHI_RAYTRACING 1 #define NDEBUG 1 #define UE_BUILD_SHIPPING 1 #define UE_IS_ENGINE_MODULE 1 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_1 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_2 0 #define UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_3 0 #define SLATE_API #define UE_ENABLE_ICU 1 #define WITH_ADDITIONAL_CRASH_CONTEXTS 1 #define WITH_VS_PERF_PROFILER 0 #define WITH_SUPERLUMINAL_PROFILER 0 #define WITH_CONCURRENCYVIEWER_PROFILER 0 #define WITH_DIRECTXMATH 0 #define UE_WITH_IRIS 1 #define WITH_MALLOC_STOMP 0 #define CORE_API #define TRACELOG_API #define COREUOBJECT_API #define INPUTCORE_API #define JSON_API #define WITH_FREETYPE 1 #define SLATECORE_API #define UE_WINDOWS_USING_UIA 1 #define APPLICATIONCORE_API #define RHI_WANT_BREADCRUMB_EVENTS 1 #define RHI_API #define WITH_UNREALPNG 1 #define WITH_UNREALJPEG 1 #define WITH_LIBJPEGTURBO 1 #define WITH_UNREALEXR 1 #define WITH_UNREALEXR_MINIMAL 0 #define IMAGEWRAPPER_API #define WITH_LIBTIFF 1 #define IMAGECORE_API