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UE5-cyberHuman/Plugins/OpenAi/Source/OpenAI/Private/BlueprintAsyncActions/Files/UploadFileAction.cpp

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2025-04-07 18:31:41 -07:00
// OpenAI, Copyright LifeEXE. All Rights Reserved.
#include "BlueprintAsyncActions/Files/UploadFileAction.h"
#include "Provider/OpenAIProvider.h"
#include "API/API.h"
UUploadFileAction* UUploadFileAction::UploadFile(const FUploadFile& File, const FOpenAIAuth& Auth, const FString& URLOverride)
{
auto* UploadFileAction = NewObject<UUploadFileAction>();
UploadFileAction->File = File;
UploadFileAction->Auth = Auth;
return UploadFileAction;
}
void UUploadFileAction::Activate()
{
auto* Provider = NewObject<UOpenAIProvider>();
Provider->OnUploadFileCompleted().AddUObject(this, &ThisClass::OnUploadFileCompleted);
Provider->OnRequestError().AddUObject(this, &ThisClass::OnRequestError);
TryToOverrideURL(Provider);
Provider->UploadFile(File, Auth);
}
void UUploadFileAction::OnUploadFileCompleted(const FUploadFileResponse& Response)
{
OnCompleted.Broadcast(Response, {});
}
void UUploadFileAction::OnRequestError(const FString& URL, const FString& Content)
{
OnCompleted.Broadcast({}, FOpenAIError{Content, true});
}
void UUploadFileAction::TryToOverrideURL(UOpenAIProvider* Provider)
{
if (URLOverride.IsEmpty()) return;
OpenAI::V1::FOpenAIEndpoints Endpoints;
Endpoints.Files = URLOverride;
const auto API = MakeShared<OpenAI::V1::GenericAPI>(Endpoints);
Provider->SetAPI(API);
}