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UE5-cyberHuman/Plugins/OpenAi/Source/OpenAI/OpenAI.Build.cs

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2025-04-07 18:31:41 -07:00
// OpenAI, Copyright LifeEXE. All Rights Reserved.
using UnrealBuildTool;
public class OpenAI : ModuleRules
{
public OpenAI(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
// clang-format off
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"Slate",
"SlateCore",
"Json",
"JsonUtilities",
"ImageWrapper",
"HTTP"
});
// clang-format on
}
}