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BadNote/lib/editor/canvas/ink_painters.dart
Akiba So 3295018ee3
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feat(pen): pressure-responsive width, configurable thinning, native Windows pen (tilt/buttons)
W1 — Custom pen width + pressure sensitivity (Saber-style):
- Root cause of "压感没用": perfect_freehand 1.0.4 IGNORES real stylus pressure
  (hardcodes radius=size/2 when simulatePressure=false) — width never tracked pen
  force. Upgraded perfect_freehand ^1.0.0 -> ^2.0.0 (honors real pressure); migrated
  all 5 getStroke call sites to the 2.x API (PointVector / StrokeOptions / Offset).
- De-hardcoded `thinning` into `kDefaultPenThinning` (0.85), single source shared by
  the on-screen painter and the PDF export path; exposed as PenConfig.pressureSensitivity
  with a Pressure Sensitivity slider; live-applies via a config listener.

W3 — Native Windows pen plugin (tilt + barrel/eraser buttons):
- windows/runner/pen_channel.{h,cpp}: observe WM_POINTER at the TOP of MessageHandler
  (before HandleTopLevelWindowProc, which Flutter uses to consume pen events), read
  GetPointerPenInfo penFlags + tilt, stream over EventChannel('badnote/pen'); non-consuming.
- PenInputService: single latched hardware state (no Win32-pointerId<->event.pointer
  correlation); graceful no-op off-Windows.
- pen_canvas maps barrel/inverted/eraser through PenConfig.sideButton/eraserEnd
  (eraser/undo/toggleTool/pan) and captures tilt into PenPoint.tilt -> EditorPoint.tilt.

W2 — Zoom flicker: page raster isolated in its own RepaintBoundary (safe interim);
definitive crisp-on-zoom fix gated on the on-device root-cause probe (plan M3).

Plans: ralplan-consensus plan at docs/plans/2026-06-22-badnote-pen-polish.md
(Architect APPROVE-WITH-MUST-FIX M1-M4 + Critic ITERATE->APPROVE).

Tests: 58/58 pass incl. shared-thinning invariant + thinning-affects-outline +
tilt-adapter round-trip. flutter analyze clean; linux debug build OK.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-22 02:10:05 +08:00

145 lines
4.5 KiB
Dart

// lib/editor/canvas/ink_painters.dart
//
// CustomPainters for the ink layers. Strokes are stored in normalized page
// coordinates; both painters receive the on-screen page [Size] and scale
// points into pixels at paint time. perfect_freehand produces the outline.
import 'package:flutter/material.dart';
import 'package:perfect_freehand/perfect_freehand.dart' as pf;
import '../engine/stroke_geometry.dart' show kDefaultPenThinning;
import 'pen_stroke.dart';
/// Builds a filled outline [Path] for one stroke (already scaled to pixels).
///
/// [pageSize] maps normalized coords to pixels. [isComplete] should be false
/// for the in-progress live stroke so freehand tapers correctly. [thinning] is
/// the pressure→width response (shared default [kDefaultPenThinning]); the
/// SAME value drives the export path so screen and PDF never diverge.
Path buildStrokePath(
PenStroke stroke,
Size pageSize, {
required bool isComplete,
double thinning = kDefaultPenThinning,
}) {
final pixelWidth = stroke.width * pageSize.width;
final hasRealPressure = stroke.points.any((p) => p.pressure != null);
final isHighlighter = stroke.kind == PenStrokeKind.highlighter;
final pfPoints = stroke.points
.map(
(p) => pf.PointVector(
p.x * pageSize.width,
p.y * pageSize.height,
p.pressure ?? 0.5,
),
)
.toList();
final outline = pf.getStroke(
pfPoints,
options: pf.StrokeOptions(
size: pixelWidth,
// Highlighter keeps a constant width (no thinning); pen uses the
// configurable [thinning] so real Surface-Pen pressure changes width.
thinning: isHighlighter ? 0.0 : thinning,
smoothing: 0.5,
streamline: 0.5,
// Real stylus pressure → don't simulate; no pressure → let freehand fake
// it based on velocity. (perfect_freehand 2.x honors REAL pressure when
// simulatePressure is false — 1.0.4 ignored it, which made width
// unresponsive to pen force.)
simulatePressure: !hasRealPressure && !isHighlighter,
isComplete: isComplete,
),
);
final path = Path();
if (outline.isEmpty) return path;
path.moveTo(outline.first.dx, outline.first.dy);
for (var i = 1; i < outline.length; i++) {
path.lineTo(outline[i].dx, outline[i].dy);
}
path.close();
return path;
}
/// Paints all committed strokes for the page. Repaints only when the stroke
/// list identity or page size changes (kept behind a RepaintBoundary).
class StaticInkPainter extends CustomPainter {
StaticInkPainter({
required this.strokes,
required this.pageSize,
this.thinning = kDefaultPenThinning,
});
final List<PenStroke> strokes;
final Size pageSize;
/// Pressure→width response shared with the live/export paths.
final double thinning;
@override
void paint(Canvas canvas, Size size) {
for (final stroke in strokes) {
final path =
buildStrokePath(stroke, pageSize, isComplete: true, thinning: thinning);
if (path.getBounds().isEmpty) continue;
canvas.drawPath(
path,
Paint()
..color = Color(stroke.color)
..style = PaintingStyle.fill
..isAntiAlias = true,
);
}
}
@override
bool shouldRepaint(StaticInkPainter old) =>
!identical(old.strokes, strokes) ||
old.strokes.length != strokes.length ||
old.pageSize != pageSize ||
old.thinning != thinning;
}
/// Paints just the in-progress stroke (the live layer), kept behind its own
/// RepaintBoundary so committed strokes don't repaint on every move.
class LiveInkPainter extends CustomPainter {
LiveInkPainter({
required this.stroke,
required this.pageSize,
this.thinning = kDefaultPenThinning,
});
/// Current in-progress stroke, or null when nothing is being drawn.
final PenStroke? stroke;
final Size pageSize;
/// Pressure→width response shared with the static/export paths.
final double thinning;
@override
void paint(Canvas canvas, Size size) {
final s = stroke;
if (s == null || s.points.isEmpty) return;
final path =
buildStrokePath(s, pageSize, isComplete: false, thinning: thinning);
if (path.getBounds().isEmpty) return;
canvas.drawPath(
path,
Paint()
..color = Color(s.color)
..style = PaintingStyle.fill
..isAntiAlias = true,
);
}
@override
bool shouldRepaint(LiveInkPainter old) =>
!identical(old.stroke, stroke) ||
old.pageSize != pageSize ||
old.thinning != thinning;
}