docs: note tip-velocity physics is wired at capture
All checks were successful
CI / Windows build (push) Successful in 18m10s
All checks were successful
CI / Windows build (push) Successful in 18m10s
Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -4,8 +4,7 @@
|
|||||||
// ink feels slightly thinner when moving fast (starvation), while ballpoint
|
// ink feels slightly thinner when moving fast (starvation), while ballpoint
|
||||||
// stays nearly velocity-invariant.
|
// stays nearly velocity-invariant.
|
||||||
//
|
//
|
||||||
// TODO(pen-physics-wire): wired at capture in PenCanvas._toNormalized via
|
// Wired at capture: PenCanvas._toNormalized and PenEditorScreen._pressureWithPhysics.
|
||||||
// tip velocity × pressure. PDF editor path still uses brush gamma only.
|
|
||||||
|
|
||||||
import 'brush.dart';
|
import 'brush.dart';
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user