feat(p0.5): DPI-bucketed PageTileCache + dpiBucketFor (step 10, automatable slice)

The "heavy" page-bitmap cache (R11/MF2), deliberately SEPARATE from the
resolution-independent ink Picture cache: page tiles are only crisp at the DPI
they were rasterized for, so TileKey carries a DPI bucket. get()/put() (tiles
render async via pdfrx), bounded LRU with MRU promotion, per-key replacement
disposes the old image, evictHostsExcept() for scroll-out, and post-frame
ui.Image disposal so the raster thread never frees an in-use image.

dpiBucketFor() snaps a continuous pinch scale to a coarse bucket (ceil by step,
capped at maxBucket) so a smooth zoom re-uses tiles instead of spawning one per
frame and bounds retained-DPI memory (~3× cap).

The pdfrx tile RENDERING (page_tile.dart) + zoom-settle DPI refresh remain
device-gated (crisp-at-4× on the Surface) — only the cache data structure is
automatable, and it is here, fully unit-tested.

flutter analyze lib/editor clean; 102/102 tests (+12: bucket math, LRU, MRU,
host eviction, post-frame disposal via debugDisposed).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-06-23 03:05:52 +08:00
parent eca5141372
commit 07b543f3e1
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// lib/editor/pdf/page_tile_cache.dart
//
// Bounded LRU cache of rasterized PAGE tiles (ui.Image), DPI-bucketed.
//
// This is the "heavy" cache (a single A4 page at 3× DPI is ~18 MB) and is
// DELIBERATELY SEPARATE from the resolution-independent ink Picture cache
// (render/ink_picture_cache.dart): ink is vector and valid at any zoom, but a
// page bitmap is only crisp at the DPI it was rasterized for, so its key
// carries a DPI bucket (R11 / MF2). On zoom-settle the page_tile renderer
// re-rasterizes at the new bucket and put()s it here; matrix-upscale of a lower
// bucket is the accepted transient until the new tile lands.
//
// Tiles are rendered ASYNCHRONOUSLY (pdfrx PdfPage.render / a re-laid-out
// PdfPageView), so the cache is get()/put() — NOT getOrBuild — and the caller
// owns the async render. Evicted images are disposed via a post-frame callback
// so Flutter's raster thread is never asked to free a ui.Image it may still be
// sampling this frame.
import 'dart:collection';
import 'dart:ui' as ui;
import 'package:flutter/widgets.dart';
/// Identity of a cached page tile: which host (page) and which DPI bucket.
///
/// The DPI bucket (an integer, e.g. round(scale × base-DPI) snapped to a step)
/// keeps the key space small so a smooth pinch doesn't spawn a distinct tile
/// per frame — only per bucket.
@immutable
class TileKey {
const TileKey(this.hostId, this.dpiBucket);
final String hostId;
final int dpiBucket;
@override
bool operator ==(Object other) =>
other is TileKey &&
other.hostId == hostId &&
other.dpiBucket == dpiBucket;
@override
int get hashCode => Object.hash(hostId, dpiBucket);
@override
String toString() => 'TileKey($hostId @dpi$dpiBucket)';
}
/// Bounded LRU cache of page-tile [ui.Image]s keyed by [TileKey].
///
/// Capacity is a TILE COUNT (not bytes); size the window to the device memory
/// budget — full-DPI tiles for visible ±1 pages, off-window pages downgraded to
/// a 1× tier elsewhere (see the plan's R10 resolution). Eviction disposes the
/// image post-frame.
class PageTileCache {
PageTileCache({int maxTiles = 6})
: assert(maxTiles > 0),
_maxTiles = maxTiles;
final int _maxTiles;
// Insertion-ordered; accessed entries are moved to the back so the front is
// always the least-recently-used.
final LinkedHashMap<TileKey, ui.Image> _cache =
LinkedHashMap<TileKey, ui.Image>();
/// Number of tiles currently retained.
int get length => _cache.length;
/// The keys currently retained, most-recently-used LAST.
Iterable<TileKey> get keys => _cache.keys;
/// Returns the cached image for [key] (promoting it to most-recently-used),
/// or null on a miss. The caller renders + [put]s on a miss.
ui.Image? get(TileKey key) {
final image = _cache.remove(key);
if (image == null) return null;
_cache[key] = image; // promote to MRU
return image;
}
/// Inserts [image] for [key], evicting the least-recently-used tiles beyond
/// the cap. If a DIFFERENT image was already stored for [key], the old one is
/// disposed (post-frame). Re-putting the identical image is a no-op promote.
void put(TileKey key, ui.Image image) {
final existing = _cache.remove(key);
if (existing != null && !identical(existing, image)) {
_disposeDeferred(existing);
}
_cache[key] = image;
while (_cache.length > _maxTiles) {
final lruKey = _cache.keys.first;
_disposeDeferred(_cache.remove(lruKey)!);
}
}
/// Evicts every tile whose host is NOT in [liveHostIds] (e.g. pages that
/// scrolled out of the mounted window). Disposed post-frame.
void evictHostsExcept(Set<String> liveHostIds) {
final doomed = _cache.keys
.where((k) => !liveHostIds.contains(k.hostId))
.toList(growable: false);
for (final key in doomed) {
_disposeDeferred(_cache.remove(key)!);
}
}
/// Disposes all retained tiles (post-frame). Call from the owner's dispose.
void dispose() {
final images = List<ui.Image>.from(_cache.values);
_cache.clear();
for (final image in images) {
_disposeDeferred(image);
}
}
static void _disposeDeferred(ui.Image image) {
// Defer to after the current frame so the raster thread is done with it.
// If no binding/frame is scheduled (e.g. a unit test that never pumps),
// fall back to disposing on the next microtask so images aren't leaked.
final binding = WidgetsBinding.instance;
binding.addPostFrameCallback((_) => image.dispose());
binding.scheduleFrame();
}
}
/// Snaps a continuous render scale to a coarse DPI bucket so a smooth pinch
/// re-uses tiles instead of spawning one per frame. [step] is the bucket
/// granularity in the same units as [scale] (e.g. 0.5). The result is capped at
/// [maxBucket] to bound retained-tile memory (the plan's ~3× cap, R11).
int dpiBucketFor(double scale, {double step = 0.5, int maxBucket = 6}) {
if (!scale.isFinite || scale <= 0) return 1;
final bucket = (scale / step).ceil();
if (bucket < 1) return 1;
return bucket > maxBucket ? maxBucket : bucket;
}