103 lines
3.0 KiB
Dart
103 lines
3.0 KiB
Dart
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import '../models/ink_stroke.dart';
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/// Manages undo/redo state for ink strokes.
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///
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/// Each action records a stroke that was added or removed.
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/// [undo] returns the inverse of the last action (remove if add, add if remove).
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/// [redo] re-applies the undone action.
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class UndoManager {
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final List<_UndoAction> _undoStack = [];
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final List<_UndoAction> _redoStack = [];
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final List<InkStroke> _strokes = [];
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/// The current list of strokes (read-only view).
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List<InkStroke> get currentStrokes => List.unmodifiable(_strokes);
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bool get canUndo => _undoStack.isNotEmpty;
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bool get canRedo => _redoStack.isNotEmpty;
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/// Records that a new stroke was added to the canvas.
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void addStroke(InkStroke stroke) {
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_strokes.add(stroke);
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_undoStack.add(_UndoAction(type: _ActionType.add, stroke: stroke));
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_redoStack.clear();
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}
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/// Records that a stroke was removed from the canvas.
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/// Also handles partial-eraser replacements: removes [stroke] and adds
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/// [replacements] (which may be empty if fully erased, or 1-2 sub-strokes).
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void removeStroke(
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InkStroke stroke, {
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List<InkStroke> replacements = const [],
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}) {
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_strokes.removeWhere((s) => s.id == stroke.id);
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_strokes.addAll(replacements);
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_undoStack.add(
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_UndoAction(
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type: _ActionType.remove,
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stroke: stroke,
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replacements: replacements,
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),
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);
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_redoStack.clear();
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}
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/// Undoes the last action. Returns the stroke that was affected and needs
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/// to be reversed on the canvas, or `null` if nothing to undo.
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///
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/// For add actions: the stroke should be removed from the canvas.
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/// For remove actions: the stroke (and its replacements) should be restored.
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InkStroke? undo() {
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if (_undoStack.isEmpty) return null;
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final action = _undoStack.removeLast();
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_redoStack.add(action);
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switch (action.type) {
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case _ActionType.add:
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_strokes.removeWhere((s) => s.id == action.stroke.id);
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return action.stroke;
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case _ActionType.remove:
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// Remove the replacements that were added during the original remove
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for (final r in action.replacements) {
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_strokes.removeWhere((s) => s.id == r.id);
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}
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_strokes.add(action.stroke);
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return action.stroke;
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}
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}
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/// Redoes the last undone action. Returns the stroke that was affected, or
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/// `null` if nothing to redo.
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InkStroke? redo() {
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if (_redoStack.isEmpty) return null;
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final action = _redoStack.removeLast();
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_undoStack.add(action);
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switch (action.type) {
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case _ActionType.add:
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_strokes.add(action.stroke);
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return action.stroke;
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case _ActionType.remove:
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_strokes.removeWhere((s) => s.id == action.stroke.id);
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_strokes.addAll(action.replacements);
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return action.stroke;
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}
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}
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}
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enum _ActionType { add, remove }
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class _UndoAction {
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final _ActionType type;
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final InkStroke stroke;
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final List<InkStroke> replacements;
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_UndoAction({
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required this.type,
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required this.stroke,
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this.replacements = const [],
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});
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}
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