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BadNote/lib/services/undo_manager.dart
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import '../models/ink_stroke.dart';
/// Manages undo/redo state for ink strokes.
///
/// Each action records a stroke that was added or removed.
/// [undo] returns the inverse of the last action (remove if add, add if remove).
/// [redo] re-applies the undone action.
class UndoManager {
final List<_UndoAction> _undoStack = [];
final List<_UndoAction> _redoStack = [];
final List<InkStroke> _strokes = [];
/// The current list of strokes (read-only view).
List<InkStroke> get currentStrokes => List.unmodifiable(_strokes);
bool get canUndo => _undoStack.isNotEmpty;
bool get canRedo => _redoStack.isNotEmpty;
/// Records that a new stroke was added to the canvas.
void addStroke(InkStroke stroke) {
_strokes.add(stroke);
_undoStack.add(_UndoAction(type: _ActionType.add, stroke: stroke));
_redoStack.clear();
}
/// Records that a stroke was removed from the canvas.
/// Also handles partial-eraser replacements: removes [stroke] and adds
/// [replacements] (which may be empty if fully erased, or 1-2 sub-strokes).
void removeStroke(
InkStroke stroke, {
List<InkStroke> replacements = const [],
}) {
_strokes.removeWhere((s) => s.id == stroke.id);
_strokes.addAll(replacements);
_undoStack.add(
_UndoAction(
type: _ActionType.remove,
stroke: stroke,
replacements: replacements,
),
);
_redoStack.clear();
}
/// Undoes the last action. Returns the stroke that was affected and needs
/// to be reversed on the canvas, or `null` if nothing to undo.
///
/// For add actions: the stroke should be removed from the canvas.
/// For remove actions: the stroke (and its replacements) should be restored.
InkStroke? undo() {
if (_undoStack.isEmpty) return null;
final action = _undoStack.removeLast();
_redoStack.add(action);
switch (action.type) {
case _ActionType.add:
_strokes.removeWhere((s) => s.id == action.stroke.id);
return action.stroke;
case _ActionType.remove:
// Remove the replacements that were added during the original remove
for (final r in action.replacements) {
_strokes.removeWhere((s) => s.id == r.id);
}
_strokes.add(action.stroke);
return action.stroke;
}
}
/// Redoes the last undone action. Returns the stroke that was affected, or
/// `null` if nothing to redo.
InkStroke? redo() {
if (_redoStack.isEmpty) return null;
final action = _redoStack.removeLast();
_undoStack.add(action);
switch (action.type) {
case _ActionType.add:
_strokes.add(action.stroke);
return action.stroke;
case _ActionType.remove:
_strokes.removeWhere((s) => s.id == action.stroke.id);
_strokes.addAll(action.replacements);
return action.stroke;
}
}
}
enum _ActionType { add, remove }
class _UndoAction {
final _ActionType type;
final InkStroke stroke;
final List<InkStroke> replacements;
_UndoAction({
required this.type,
required this.stroke,
this.replacements = const [],
});
}