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BadNote/lib/models/pressure_curve.dart
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import 'dart:math';
/// Predefined pressure curve types.
enum PressureCurveType { linear, soft, hard, custom }
/// Maps raw pen pressure [0,1] to effective pressure [0,1] using a power curve.
///
/// - **Linear**: identity (p)
/// - **Soft**: `pow(p, 1.5)` — light touch produces small lines, needs more pressure
/// - **Hard**: `pow(p, 0.5)` — light touch already produces thick lines
/// - **Custom**: `pow(p, exponent)` where exponent is derived from [softness]
class PressureCurve {
final PressureCurveType type;
final double softness;
const PressureCurve({
this.type = PressureCurveType.linear,
this.softness = 0.5,
});
/// Predefined linear curve (identity).
static const linear = PressureCurve(type: PressureCurveType.linear);
/// Predefined soft curve — needs more pressure to ramp up.
static const soft = PressureCurve(
type: PressureCurveType.soft,
softness: 0.3,
);
/// Predefined hard curve — light touch already produces thick lines.
static const hard = PressureCurve(
type: PressureCurveType.hard,
softness: 0.7,
);
/// Maps raw pressure [0,1] to effective pressure [0,1].
double apply(double rawPressure) {
final p = rawPressure.clamp(0.0, 1.0);
switch (type) {
case PressureCurveType.linear:
return p;
case PressureCurveType.soft:
return pow(p, 1.5).toDouble();
case PressureCurveType.hard:
return pow(p, 0.5).toDouble();
case PressureCurveType.custom:
final exponent = softness * 2 + 0.2;
return pow(p, exponent).toDouble();
}
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is PressureCurve &&
runtimeType == other.runtimeType &&
type == other.type &&
softness == other.softness;
@override
int get hashCode => type.hashCode ^ softness.hashCode;
}