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Make the Gitea CI maximally likely to produce a usable Windows .exe on a self-hosted runner behind the GFW, since compilation must go through CI: - Build is the priority: format/analyze/test now run with continue-on-error so a toolchain-version lint difference can never block the actual compile. - ONNX Runtime download: default HTTP(S)_PROXY to the local proxy (http://127.0.0.1:7890, overridable via repo secrets) so CMake's file(DOWNLOAD) can fetch it; documented system-install alternative. - Checkout stays on the gitea.com mirror, with a commented manual-checkout fallback (clones from the local Gitea) if gitea.com is unreachable. - Artifact upload is best-effort; an explicit step prints the Release output path so the binary is findable even if upload fails. - Dropped the optional server job to keep the Windows build focused. - README: documented the runner prerequisites (Flutter on PATH, VS C++ build tools, proxy, gitea.com, host-mode runner) that the workflow can't set. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
97 lines
3.8 KiB
YAML
97 lines
3.8 KiB
YAML
name: CI
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on:
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push:
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branches: [main]
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tags: ["v*"]
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pull_request:
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branches: [main]
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workflow_dispatch:
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# Targets a self-hosted Windows runner inside mainland China. See README
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# "Continuous integration" for runner prerequisites. Key points:
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# * github.com is unreachable here, so the checkout action is pulled from the
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# gitea.com mirror. If gitea.com is also unreachable, use the manual
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# checkout fallback below (it clones from your own Gitea instance).
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# * Flutter must be pre-installed on the runner (the dev machine). We do NOT
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# download the SDK.
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# * pub/Flutter use the flutter-io.cn mirrors; the sqlite3 native binary is
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# vendored (vendor/sqlite3/), so neither is downloaded from GitHub.
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# * The flutter_onnxruntime plugin downloads the ONNX Runtime native lib from
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# GitHub during the Windows build; we route that through the local proxy.
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env:
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PUB_HOSTED_URL: https://pub.flutter-io.cn
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FLUTTER_STORAGE_BASE_URL: https://storage.flutter-io.cn
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jobs:
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windows:
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name: Windows build
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runs-on: windows-latest
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steps:
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- name: Checkout
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uses: https://gitea.com/actions/checkout@v4
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# Fallback if gitea.com is unreachable — clone from your own Gitea
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# instance (always reachable from the runner). Comment out the line
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# above and uncomment this block:
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#
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# - name: Checkout (manual, from local Gitea)
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# shell: pwsh
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# run: |
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# $t = "${{ github.token }}"
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# $h = [Convert]::ToBase64String([Text.Encoding]::ASCII.GetBytes("x-access-token:$t"))
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# git init
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# git remote add origin "${{ github.server_url }}/${{ github.repository }}.git"
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# git -c http.extraheader="AUTHORIZATION: basic $h" fetch --depth=1 origin "${{ github.sha }}"
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# git checkout --force FETCH_HEAD
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- name: Flutter version (must be pre-installed on the runner)
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run: flutter --version
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- name: Install dependencies
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run: flutter pub get
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# Quality gates run but never block the build, so a usable .exe is always
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# produced even if a different toolchain version reports new lints.
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- name: Format check (non-blocking)
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continue-on-error: true
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run: dart format --output=none --set-exit-if-changed lib test
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- name: Analyze (non-blocking)
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continue-on-error: true
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run: flutter analyze
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- name: Test (non-blocking)
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continue-on-error: true
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run: flutter test --reporter expanded
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- name: Enable Windows desktop
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run: flutter config --enable-windows-desktop
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# CMake's file(DOWNLOAD) honours these proxy vars when fetching ONNX
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# Runtime. Defaults to the local clash/v2ray proxy; override with repo
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# secrets HTTP_PROXY / HTTPS_PROXY if yours differs. Install ONNX Runtime
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# system-wide to skip the download entirely.
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- name: Build Windows release
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env:
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HTTP_PROXY: ${{ secrets.HTTP_PROXY || 'http://127.0.0.1:7890' }}
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HTTPS_PROXY: ${{ secrets.HTTPS_PROXY || 'http://127.0.0.1:7890' }}
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http_proxy: ${{ secrets.HTTP_PROXY || 'http://127.0.0.1:7890' }}
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https_proxy: ${{ secrets.HTTPS_PROXY || 'http://127.0.0.1:7890' }}
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run: flutter build windows --release
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- name: Show build output
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shell: pwsh
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run: Get-ChildItem build\windows\x64\runner\Release
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- name: Package artifact
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shell: pwsh
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run: Compress-Archive -Path "build/windows/x64/runner/Release/*" -DestinationPath "badnote-windows-x64.zip" -Force
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- name: Upload artifact (best-effort)
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continue-on-error: true
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uses: https://gitea.com/actions/upload-artifact@v3
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with:
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name: badnote-windows-x64
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path: badnote-windows-x64.zip
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if-no-files-found: warn
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